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Tim Sweeney Interview: Epic Games CEO on AI in UE6 and Why Games Struggle to Find Success
IGN caught up with Epic Games founder and CEO Tim Sweeney, and EVP of development Marcus Wassmer, to talk about how Unreal Engine 6 is shaping the future of game development. We covered everything ...
Rare-Earth Free Unity Power Factor Bi-Axial Excitation Synchronous Machine for Traction Applications
Abstract: Rare-earth-based traction machines are subject to supply chain, geo-political, and price fluctuation issues, which makes rare-earth-free motor topologies attractive for electric vehicle (EV) ...
From global entertainment interfaces to the adaptive learning concept Nori, Wang’s work explores how complex digital systems ...
Discover what is a metaverse. Explore its core infrastructure, current state, use cases, prospects, and ability to drive ...
Deployed across multiple universities, the platform turns a single photo into a live 3D teacher that speaks, gestures, and responds in real time. Shenzhen, China--(Newsfile Corp. - June 29, 2026) - ...
Game-Eye-2D - A component based orthographic camera extension for unity that tracks 2D environments Unity-CameraSizeToVelocity2D - Simple script to change the cameras size depending on the velocity of ...
2D character illustrations often use hand-drawn shadows, highlights, and shape exaggeration. However, 3D real-time rendering usually depends on physically based lighting. This project investigates how ...
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