The concept of a 3D scanner can seem rather simple in theory: simply point a camera at the physical object you wish to scan in, rotate around the object to capture all angles and stitch it together ...
Expensive lighting isn't automatically smarter.
ESP32 chips have been used for retro gaming and computing for years, but Austin McChord (Amcchord) adds to that with a Macintosh emulator ported to a couple of ESP32-P4 display devkits. His project is ...
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