This script allows you to change the pivot point of an object without having to create an empty GameObject as the pivot point. There are two types of pivot adjustments: a. If the object does not have ...
This is a development log by a student engineer responsible for the driving system and video transmission of a Mars exploration rover. This is Episode 0, where I began building a simulator that allows ...
To enable interaction, you'll use Unity's Event System with a Physics Raycaster on the camera, and the cell script implements the IPointerClickHandler, IPointerEnterHandler, and IPointerExitHandler ...