It is in no way well architected or "good", but provides the most basic possible template I could think of after being baffled by the complexity of the new Standard Assets FPS controller released by ...
In the last few years the field of Virtual Reality (VR) has experienced significant growth through the introduction of low-cost VR devices to the mass market. However, VR has been used for many years ...
If you'd like the most up to date version (which is the most cool), then pull the repo or download it here and copy the files in Assets to your project's Assets folder. Unity 5.3 appears to change the ...