A practical Unity particle tutorial based on real in-game use, showing how particle effects add polish, feedback, and visual impact to a game environment. #UnityTutorial #ParticleEffects #GameDev ...
In an early scene establishing the post-diluvial landscape of the Golden Globe-winning animated feature Flow, the hero cat prowls a sunlit forest when a threatening rumbling begins. Suddenly, a ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
One of the key elements of any 2D platformer is the main character. The way it moves and is controlled significantly shapes the game’s atmosphere — whether it's a cozy old-school game or a dynamic ...
The essence of the pattern is that it creates a centralized bus through which components can send and receive messages (events). The bus acts as a mediator between the components, and they can ...
In the last few years the field of Virtual Reality (VR) has experienced significant growth through the introduction of low-cost VR devices to the mass market. However, VR has been used for many years ...
Owing to the envisioned new use-cases, such as immersive virtual reality and high-fidelity mobile hologram, and their potential challenging new requirements for future wireless networks, extensive ...