Transform the subject from the input image into appealing claymation character, keep likeness. Handmade plasticine style, ...
Hello, I'm Tochi from Tsukeratto Games, in charge of programming. This is the third installment of the I want to generate mazes randomly series. This time, instead of a different algorithm, we'll use ...
Today, I used Unity's Tilemap to create a town map for TowerRPG. I set a goal to "make the map walkable for the player," and since I successfully achieved it, I'm recording it here. First, I added a ...