Unity Manual Comprehensive Unity engine reference for AI agents. Covers Unity core concepts, C# scripting, URP/HDRP, physics, animation, Shader Graph, Input System, mobile optimization, and game ...
Video-based self-avatars represent a promising approach for displaying users’ bodies in XR environments. While previous methods have relied on color cues, depth data, or RGB-based deep learning models ...
ImageEffectGraph - Image effects for post processing stack created with shader graph unity-postprocessing-old-monitor-shader - Camera effect for use PostProcessingStackV2 ...