"It's a really hard, weird place that we are at": Bloober, Jagex and indie game devs on the gamble of making a prototype and the risk of "overpromising" via AI.
If you already own a good gaming PC, there's no need to pick up Valve's new Steam Machine. Their decade old streaming device, ...
To all TRPG users, have you ever played a TRPG in a VR space? If you have tried, you might have the impression that it is not easy to start because there are many things required to conduct a session, ...
Researchers at the Medical University of Vienna and ETH Zurich have developed a rehabilitation platform for people suffering from the long-term effects of a stroke that combines virtual reality with ...
Rekindle uses face-tracking biometrics to turn emotions into gameplay, but the same idea could eventually push emotion-aware tech into therapy, safety systems, and interfaces that watch more than ...
Discover what is a metaverse. Explore its core infrastructure, current state, use cases, prospects, and ability to drive ...
Google is testing a new reCAPTCHA check that uses hand gestures for verification purposes. It’ll ask users to perform simple hand gestures in front of the webcam. The system analyzes them to confirm ...
You need to have PUN 2 and Photon Voice 2 in your project before importing this You also need TextMeshPro - that's built into unity, you just gotta go into the Player prefab and press Import TMP ...
Prehension has released its gesture recognition SDK for XR developers, using temporal classification to identify hand movements such as swipes, waves and pushes. With on-device support beginning on ...
Abstract: In virtual teaching scenarios, head-mounted display (HMD) interactions often employ traditional controller and UI interactions, which are not very conducive to teaching scenarios that ...