Hello, my name is Hasuno. I created VRChat Japanese art exhibition worlds called the "National Treasure 'Colorful Realm of Living Beings' Exhibition" and the "Rimpa Exhibition". Now, there are far too ...
Abstract: As games grow in complexity, their performance drops. This creates the challenge of optimizing performance without sacrificing quality. A challenge many developers face. This paper explores ...
Waves take their shape based on the environment. This can be simulated in the Editor or in the build, in real-time. The public API allows you to generate real-time disturbances at Runtime, used for ...
Abstract: Aiming at the problem that the current HI-Z (Hierarchical Z-Buffer) occlusion culling algorithm has culling errors and occupies too much CPU computing power, this paper proposes a GPU-based ...
Transparent instancing objects could easily break instancing because other transparent objects cause blocking during rendering.I Suggest to use opaque or alphatest for instancing objects and srp ...
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