I am making a casual game in Unity. This time, I will summarize improvements to UI pool management when displaying a large number of items in a ScrollView. I changed it to a format where I create ...
See how to optimize UI performance in Unity using this detailed guide with numerous experiments, practical advice, and performance tests to back it up! Hello! I’m Sergey Begichev, Client Developer at ...
Hello to everyone enjoying modifications. I am ₺ƾ₺ƾkesera2. This time, I would like to introduce a method for modularizing only the face mesh and easily incorporating it into various avatars. The ...
The Ink-Fungus Gateway is (no surprise here) a gateway between Ink and Fungus. Ink is a scripting language for interactive fiction, developed by Inkle. Fungus is a visual storytelling and scripting ...
Every time a single UI element inside a Canvas changes (e.g. change 1 Text or Image), the whole Canvas has to generate the meshes and draw them all over again (very costly). Each time there is a UI ...
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