REQUIRED assetBundle Filepath to the AssetBundle you wish to load. The path begins at GameData. Below this table are instructions on how to export an AssetBundle from Unity. REQUIRED prefab The name ...
Check our YouTube videos below for more details. We provide a script to convert VIBE output to standalone FBX/glTF files to be used in 3D graphics tools like Blender, Unity etc. You need to follow ...
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