A beta build should stay stable across the target device range. In Unity, CPU and GPU usage should remain within budget, memory should be controlled, file size limits should be respected, and critical ...
UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP ...
AI is ubiquitous. All major tech companies are investing heavily in creating new AI models, fine-tuning them, introducing them to the world, and monetizing them. We have already seen and been using AI ...
In the last few years the field of Virtual Reality (VR) has experienced significant growth through the introduction of low-cost VR devices to the mass market. However, VR has been used for many years ...
This is a hobby project to attempt to create a Force Directed Node Graph in 3D which renders and updates in realtime. Its primary intent and goal is to visualize computer networks. It uses the ...