Implementing smoothed particle hydrodynamics (SPH) in C# using this tutorial. Currently supports 1000 particles at 30 fps realtime on an Intel I7-12700 CPU using spatial partitioning. See also the ...
Atmos Games and 3D Realms confirm the release date for this BioShock-inspired first-person horror shooter set in a corrupted ...
This tutorial shows how layered movement can create a stronger sense of depth in a Unity scene. It covers the core setup and practical adjustments needed for smoother visual motion. #UnityDevelopment ...
Check our YouTube videos below for more details. We provide a script to convert VIBE output to standalone FBX/glTF files to be used in 3D graphics tools like Blender, Unity etc. You need to follow ...