VRC Raycast Laser is a single configurable UdonSharp behaviour that can be used to raycast a visual line-rendered laser with optional reflective properties and point-plotting for collision-detection ...
See how to optimize UI performance in Unity using this detailed guide with numerous experiments, practical advice, and performance tests to back it up! Hello! I’m Sergey Begichev, Client Developer at ...
Every time a single UI element inside a Canvas changes (e.g. change 1 Text or Image), the whole Canvas has to generate the meshes and draw them all over again (very costly). Each time there is a UI ...