Bakyt Zhanuzakov on MSN
360 spin shot smooth camera rotation tutorial
A quick behind the scenes look at how a 360 spin shot is captured, showing smooth rotation techniques that make the footage ...
One bounce indirect diffuse lighting. Ambient occlusion. Support of emissive surfaces as indirect light source. Fallback to Unity ambient or cubemap based ambient. Copy the SSRT folder in the Asset ...
This project won't be maintained in the future, since to work with modern Unity(HDRP, URP) there's too much work has to be done. And I have no intention to make it look better or more features ...
Making a fully working game for Android is much easier than you might think. The key to successful Android development— or any kind of development— is to know what you want to achieve and find the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results