Today, I used Unity's Tilemap to create a town map for TowerRPG. I set a goal to "make the map walkable for the player," and since I successfully achieved it, I'm recording it here. First, I added a ...
Hello, I'm Tochi from Tsukeratto Games, in charge of programming. This is the third installment of the I want to generate mazes randomly series. This time, instead of a different algorithm, we'll use ...
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unity-compile-in-background - Start compiling without having to return focus to the Unity editor after changing the script unity-productivity-tools - A unity package adding features like inspector ...
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