The PocketBeagle 2 was first introduced with a 1.0 GHz Texas Instruments Sitara AM6232 dual-core Cortex-A53 GPUless SoC in February with Rev A0 of the PCB. The BeagleBoard.org Foundation has now ...
When Samsung integrated Vulkan API support into their flagship devices in 2016, they promised revolutionary graphics performance, efficiency, and gaming experiences. Yet surprisingly, most Galaxy ...
This is an ongoing project where I'm trying to make a performant voxel rendering engine using C++ and Vulkan. Compute shader which runs at half screen resolution. Marches rays through octree chunks ...
Creative Commons (CC): This is a Creative Commons license. Attribution (BY): Credit must be given to the creator. The industry’s transition from three-dimensional (3D) glasses to virtual reality (VR) ...
Tutorials are short examples that serve as an introduction to the KTT framework. Each tutorial covers a specific part of the API. All tutorials are available for both OpenCL and CUDA backends. Most of ...
Additional reporting by Alex Calvin. For developers just starting in the industry, the task of choosing the best game engine can be daunting. Here, we'll try to address many of the issues concerning ...